Going to explore the intricacies of building a Jiu-Jitsu game in future posts, but wanted to point out first that game planning eventually collapses in on itself if not built on the foundation of what Jiu-Jitsu is.
Although I hold no illusions of understanding Jiu-Jitsu as a whole, one thing I know it’s not is imposing a series of positions from the outside-in at the behest of what’s present.
So, if there’s a golden rule of design it’s this:
While having and designing game plans is inherently useful in planning stages, the position ruling the roost is the one our opponent, or more accurately, the situation presents to us.
In summary, have a game plan, but be aware and adapt. This way, planning and the present work in concert and continually inform each other.