Design: Balancing Acts

The realization hit this week how much better my top game and control is than escapes and comfort on bottom.

Most of this is obviously as result of spending way more time on top than bottom, making me like the bodybuilder who’s all arms and skinny legs.

So, think of your bottom game like squats; they’re not fun, but have huge functional benefits.

Also, try to develop top and bottom games simultaneously, as in what’s the defensive counter to your offense, and offensive counter to defensive measures?

In searching for solutions remember there is always an energy leaks in dominant positions meaning I can’t pull and drive at the same time. They key is identifying what’s going on and how it’s achieved. Sometimes it’s going to be a stick in the spokes, while at other times it’s disassembling the chain or removing the pedals.


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