Still bridging and shrimping to nowhere but wasted energy a bit much from cross-sides bottom, which upon reflection is likely a frame game that isn’t as technical as it could be.
Not 100% sure about this, but currently working off the idea that once proper frames are in place relative to specific geography, the escape is imminent if the top player stays in that position.
A bit of the challenge is figuring out how and when to contour frames to the top players adjustments, as if they are good, they WILL adjust. This requires being strong but loose with frames.
We’ll see how this translates to practice. =)